Hecaton Update 0.4.5
Hecaton » Devlog
Hecaton Update 0.4.5 is out now. Random Enemy Modifiers have been added.
Here are examples of the Jailor and Mortar Mods.
Update 0.4.5 Patch Notes
- Added 10 new Random Enemy Modifiers.
- Enemy Modifiers increase in frequency over time.
- Rebalanced game difficulty due to the inclusion of Random Enemy Modifiers.
- Enemy Damage Numbers to the Player has changed color to Red.
- Added an in-game indicator when a new High Rating has been achieved.
- Fixed a bug with Pentaglory Keystone that incorrectly calculated Damage.
- Altered Boss Room.
- Altered Deadbolt Gun Spire boss fight.
- Chief Engineer Kerrick's Drones can now be permanently destroyed.
- Patriot now starts with 180 Health. (was 200)
- Patriot can now Autoattack
- Auto-Flurry Keystone has been changed to Kaminari: Flurry travels further.
- Patriot Rocket Jump Cooldown is decreased by 1 second.
- Patriot Old Glory secondary explosions now deal 50% Damage (down from 100%) but can now trigger Relics (Accelerant, Toxic Spores, etc.).
- Sonja Traps now deal 100% extra Damage.
Files
Hecaton_v045.zip 16 MB
May 24, 2018
Hecaton
Action Roguelike
Status | In development |
Author | NWG |
Genre | Action, Platformer, Role Playing |
Tags | 2D, Difficult, Loot, Pixel Art, Roguelike, Roguelite, Sci-fi |
Languages | English |
Accessibility | Configurable controls |
More posts
- Hecaton Update 0.6.0Jan 16, 2019
- Hecaton Update 0.5.7Nov 10, 2018
- Hecaton Update 0.5.5Oct 28, 2018
- Hecaton Update 0.4May 05, 2018
- Hecaton Update 0.3.11Apr 15, 2018
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